To reach Eggman’s latest fortress, Sonic must collect all the Chaos Emeralds (for some reason…) as he speeds through 7 more Zones. Eggman (as well as all of Sonic’s animal friends), of which Tails informs Sonic via a letter sent from his prison in the Crystal Egg Zone. The Japanese manual of 8-bit Sonic 2 makes reference to six Chaos Emeralds, but also has Sonic already familiar with Tails, so considering that 8-bit Sonic 2 came out just before 16-bit Sonic 2 and was outsourced to the developer Aspect, we can take a few liberties with the story.Īnyway, in this game, Sonic returns to South Island after a day of adventuring only to find that Tails has been kidnapped by Dr. The 8-bit version of Sonic 2 is where I’m going to deviate a little for reasons which will soon become clear. #4: Sonic the Hedgehog 2 – SEGA Master System/Game Gear (1992) However, the auxiliary version of this game tells a completely different story, and should be considered its own adventure. Furthermore, I’ve always found it interesting that at the time of Sonic 2, the Emeralds came in different sets (though this was retconned as quickly as Sonic 3, with Sonic Adventure completely streamlining it into one set of Chaos Emeralds with no Super Emeralds). For example, I only learned while researching for this article that Sonic had travelled to Westside Island for some down time and that it took a few days for the Mega Mack to hit the fan. In its manual, Sonic 2 details some interesting tidbits which aren’t apparent in the game proper. Like the last game, it seems that Eggman is mining for Emeralds hidden on the island, so Sonic sets out to stop him once more. Indifferent to his new follower, Sonic decides it can’t hurt to let him hang around as he explores the island.Ī few days later, as Tails is examining Sonic’s biplane while the hedgehog naps, a huge explosion goes off nearby. Once there, a young fox named Miles “Tails” Prower started tagging along with him. While travelling in his biplane, the Tornado, Sonic decides it’s time to take a break, so he heads off for the silhouette of an island in the distance, named as Westside Island. #2: Sonic the Hedgehog 2 – SEGA Mega Drive (1992)ĭespite the fact the 8-bit version of Sonic 2 came out a month before its Blast Processing counterpart, the Japanese manual explicitly details that this game was the first meeting between Sonic and Tails, contrary to the suggestion made by the English manual. Since this was the first game in the franchise and was more or less a simultaneous release between platforms (give or take a few months), the story doesn’t deviate between the 8-bit and 16-bit versions of the game, unlike the next instalment… The game where it all began, or not as the case may be, since the Japanese manual tells us that this is not the first conflict between Sonic and Eggman, as Eggman’s opening dialogue states that “Thanks to him my great plans are always laid to waste!”Īs for the story proper, we follow Sonic, a nomad born on Christmas Island, visiting South Island, one of his favourite sightseeing areas, when he notices that all the wildlife has been enslaved by Eggman for the purpose of digging up the island to find the elusive Chaos Emeralds, powerful gemstones that give life to all life and allegedly the means by which South Island is able to mysteriously move at all times, never staying in one place. #1: Sonic the Hedgehog – SEGA Master System/Mega Drive/Game Gear (1991) Of course the chronology isn’t officially confirmed, but what’s important here is the story we don’t necessarily see in the games, so let’s get started: In this handy dandy guide, I’m going to rattle off each of the game’s backstories in what I believe to be a chronological order. While this may be true for some of the games (notable offenders being Shadow the Hedgehog and Sonic 06 ), what some outsiders to the series may not realise is that although the core conflict of the original 90s platformer Sonic games has always been simple and effective (Eggman’s being a rude dude, sort him out Sonic), they are actually steeped in a surprising amount of lore and world building which the series’ developers unfortunately seems to have forgotten in recent years. Since the mid 2000s, one of the many complaints levelled at the 3D Sonic the Hedgehog games is that they have unnecessarily convoluted stories. The Beginner’s Guide to Classic Sonic Lore
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